09-07-2020, 04:01 PM
I definitely think the Clock is far too powerful and outclasses phasers - regardless of damage number crunching, it's much much easier to heal and survive from phaser shots compared to embedded bullets, and impressive bleed, and fast fire rate.
Regardless of numbers, all you need to treat phasers is burn patches. For a Clock you'll need brute, blood, potentially surgery for embedded items, and you will likely need oxy meds from all the blood loss. Stunning is also damn good.
Regardless of numbers, all you need to treat phasers is burn patches. For a Clock you'll need brute, blood, potentially surgery for embedded items, and you will likely need oxy meds from all the blood loss. Stunning is also damn good.