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Masked's Rough Ling Rework Concept
#8
The balance with a potential overload of assimilated people could be a few solutions -

1. The act of Ling'ing being slightly more loud means people won't be eaten as much.
2. The fact that doppelgangers are weaker than normal humans could be taken to a higher extreme - they wouldn't be great at a ton of sabotage, and they'd be on a timer before turning into a monster that is not exactly well versed in tools.
3. We can change the Assimilation mechanic from being a passive that happens to anyone eaten into a DNA cost that requires you to return to your husked crime scene and inject a member of your hivemind into it.

A few different ways to keep the concept alive - as well I'd argue they should be extremely weak to fire, doppelgangers in particular, I'm thinking their real strength would be element of surprise? Ideally it would be less about single beasts solo'ing people and more causing a bit of chaos before its burned to death. The built in timer and clock to them means they can't hide forever.

ALSO! As for the mentionings of "Eons to code and sprite" - I fully 100% agree. This is an entire rework, and it's probably pretty ambitious. Even so, I do think it's a nice idea to put out there, and perhaps someone will be inspired to work on it? Honestly, Vampire also used to be pretty mediocre, and then someone paid a developer to revamp it. Developers are volunteers and mostly do this for free, and paying for an improvement to the game would be well worth it in my opinion.

Of course it would need to be refined more, balanced, and I really want to see what the general community thinks of the idea. I do know some people like Ling as it currently is - and while I would agree that current ling is definitely "Functional", I just don't think it's very fun or at it's full potential.
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Messages In This Thread
RE: Masked's Rough Ling Rework Concept - by TheMaskedMan2 - 09-07-2020, 11:20 AM
RE: Masked's Rough Ling Rework Concept - by Mouse - 10-01-2020, 04:29 AM
RE: Masked's Rough Ling Rework Concept - by Kira - 10-07-2020, 10:12 AM
RE: Masked's Rough Ling Rework Concept - by Rilor - 01-28-2021, 07:04 AM
RE: Masked's Rough Ling Rework Concept - by Rilor - 04-27-2021, 02:20 PM

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