09-04-2020, 11:54 AM
(This post was last modified: 09-04-2020, 11:56 AM by Studenterhue. Edited 2 times in total.)
Changing scale colors is harmless and niche enough that I don't really see any issue in lizards having it. (Though I can't quite see the use in swapping colors around rather than directly changing them. Not that I think it shouldn't be in.) Maybe you could use it to blend into darkness or surroundings better, but former's already pretty easy with pitch-black darkness and you'd also have to contend with clothing choices. Maybe you could change appearance to escape chasers too, but then you'd still have to deal with hiding your name, and Sec can still use stuff like SecMate statuses, tracking implants, and such to see through the disguise.
I don't see needing organs to get points of abilities as being too much of an issue, because you don't really need ability points, since said abilities are largely about aesthetics. If you have a hankering for organs, you still have monkeys and usually Medbay's small stash of organs, plus you can ask Roboticist to give you new ones so you can eat your own ones. If it turns out to be an issue (maybe people keep stealing organs, maybe people really into lizard aesthetics find points too scarce), perhaps we can do something like having raw meat give points.
There most likely are going to be unforeseen consequences, both to the color abilities and the temperature vulnerabilities. I'm rather failing to see Drago's point though. To me, the hot and cold vulnerabilities associated with race sound more like extra considerations to take into account for picking traits, and I'm not too sure what the point about defeating the point of certain genes is. (Also seems to me Sundance was just giving an example rather than seriously advocating for lizard vulnerability to fire.)
Overall, I like the PR, particularly werewolf getting a more sensible framework for eating organs to heal. Only suggestion I would add is to also make organ-based dishes, like haggis and heartburger heal too.
I don't see needing organs to get points of abilities as being too much of an issue, because you don't really need ability points, since said abilities are largely about aesthetics. If you have a hankering for organs, you still have monkeys and usually Medbay's small stash of organs, plus you can ask Roboticist to give you new ones so you can eat your own ones. If it turns out to be an issue (maybe people keep stealing organs, maybe people really into lizard aesthetics find points too scarce), perhaps we can do something like having raw meat give points.
There most likely are going to be unforeseen consequences, both to the color abilities and the temperature vulnerabilities. I'm rather failing to see Drago's point though. To me, the hot and cold vulnerabilities associated with race sound more like extra considerations to take into account for picking traits, and I'm not too sure what the point about defeating the point of certain genes is. (Also seems to me Sundance was just giving an example rather than seriously advocating for lizard vulnerability to fire.)
Overall, I like the PR, particularly werewolf getting a more sensible framework for eating organs to heal. Only suggestion I would add is to also make organ-based dishes, like haggis and heartburger heal too.