09-03-2020, 04:46 PM
(This post was last modified: 09-03-2020, 04:51 PM by Sundance. Edited 2 times in total.)
I see your stats there Urs, but I think you need to consider this in an actual firefight, rather than crunching the numbers.
The clock-188 power is in its glorious exsanguination rather than its brute damage. The burst rate will, as pointed out, daze a player, which only leaves more room for you to keep shooting and ramping up that impressive bleed damage, which is far more debilitating that simple brute or burn.
Put it this way, if you had some medicine and got into a fight with someone with a dual phaser, you'd be able to out heal them if given the chance.
Does this mean I'm against the clock option in a crate?
No - but you could make the burst fire unique to the NTSO's clock. That'd be a decent compromise.
The issue really is the 15k price tag. Unless QM is stinking rich, it's unlikely this will be availed of as an upgrade for security, but rather by some zealous/traitorous QM seeking a little bit more firepower.
That said, the same issue still stands with the current sec upgrade crate. It is a conundrum and I feel any of my suggestions to fix this is outside the scope of this patch.
As for everything else, i'm pretty happy with this as it stands. I have some mild concerns that this might kind of cause an issue down the line where if the sec vendor is changed to give more diverse loadouts, you might have a case where this is a straight up big upgrade over the standard sec crate, but we can cross that bridge when we come to it.
The clock-188 power is in its glorious exsanguination rather than its brute damage. The burst rate will, as pointed out, daze a player, which only leaves more room for you to keep shooting and ramping up that impressive bleed damage, which is far more debilitating that simple brute or burn.
Put it this way, if you had some medicine and got into a fight with someone with a dual phaser, you'd be able to out heal them if given the chance.
Does this mean I'm against the clock option in a crate?
No - but you could make the burst fire unique to the NTSO's clock. That'd be a decent compromise.
The issue really is the 15k price tag. Unless QM is stinking rich, it's unlikely this will be availed of as an upgrade for security, but rather by some zealous/traitorous QM seeking a little bit more firepower.
That said, the same issue still stands with the current sec upgrade crate. It is a conundrum and I feel any of my suggestions to fix this is outside the scope of this patch.
As for everything else, i'm pretty happy with this as it stands. I have some mild concerns that this might kind of cause an issue down the line where if the sec vendor is changed to give more diverse loadouts, you might have a case where this is a straight up big upgrade over the standard sec crate, but we can cross that bridge when we come to it.