09-03-2020, 03:34 PM
(09-03-2020, 02:25 PM)Studenterhue Wrote: Shuttle works perfectly fine on nuclear rounds. In fact, game has a unique end text if the shuttle arrives at Centcomm while nuke is armed and considers it a Syndicate victory: The crew of [STATION] abandoned the station/ship while the bomb was armed! The station/ship will surely be destroyed!
Personally, I'm kinda torn. Calling shuttle is a legitimate tactic. It's not really overpowered or underpowered, and it's not like you can't counter it. But it's kinda...uninteresting. Like, imagine arming yourself to the teeth, ready to confront an army, only for the crew to just call shuttle and not even bother to fight you. Yeah, you won, but what of it? Victory was basically handed to you; you didn't have to fight tooth and nail for it. It feels unearned! And for me, the best parts of nuke are seeing the nukies and crew duke it out and snatch victory from the jaws to defeat, so to see people not even try and just call shuttle feels pretty anticlimatic.
I feel like it would be better to make it more climatic.
Maybe an escape sequence where the Syndicate can chase and shoot down the shuttle