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Make subs unable to traverse station turf/tiles
#4
To DJ_Fireball: Fun for one doesn't mean fun for all, which is where a lot of goon has been headed in recent years, and the exact reason pods got nerfed.

To Chayot: This wasn't an individual antag, this was a full squad of nukies, who are ALWAYS well armed, unless they don't know what they're doing. Also, I did have a barrier, but I had zero clue there was a nukie sub until I got shotgunned from smoke. As for lying on the ground... the shotgun sub uses the equivalent of lethal buckshot, which has a high chance to hit even while laying on the ground, not to mention the sub with spacker gun can fire INFINITELY, generally the only projectile you can dodge while on ground every time is the taser. As for subs being slower, they're also much beefier, often having more health than a pod with even less counterability with another sub/pod, because civilian pod mining phasers suck. Finally, pods were nerfed because it was so bad that there was podnerdery almost every round and a pod on the shuttle every round. subs may have less customization currently, but I still see a sub on the ocean shuttles every round it is oshan or manta. Also I'm not saying subs can't be on station tile at all, but I think it should be confined to the hangar tiles (Heavy Steel Plating) the same as pods as well as the ocean turf.
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RE: Make subs unable to traverse station turf/tiles - by Drago156 - 08-31-2020, 09:31 PM

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