08-27-2020, 04:26 PM
Sounds fine, as Ursula pointed out, the "Throw sparks" ability would need to take a hike to another INTENT.
Maybe 4 can then provide a "SWING" Ability. That'd be awfully useful for fighting the Golden Horde as SEC often does!
The harmbaton screw-ups themselves are fun. They're not too well explained, OK. Yet they are fun.
It also adds skill to the weapon, I enjoy the challenge of swapping around in the middle of combat.
And It's a great learning punishment for new SEC.
New SEC may end up killing crew *on accident* if it's removed.
As of now, it's a good lethal option for experienced SEC to choose as an effective last result.
Maybe 4 can then provide a "SWING" Ability. That'd be awfully useful for fighting the Golden Horde as SEC often does!
The harmbaton screw-ups themselves are fun. They're not too well explained, OK. Yet they are fun.
It also adds skill to the weapon, I enjoy the challenge of swapping around in the middle of combat.
And It's a great learning punishment for new SEC.
New SEC may end up killing crew *on accident* if it's removed.
As of now, it's a good lethal option for experienced SEC to choose as an effective last result.