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S:tG Temporal Deck Carriers
#2
I also thought about this,...
Saving decks in-between rounds...but there are a few major problems.

For one you would have to save way more data considering each card is randomly generated from each card pack.
The second being...if you look at the code responsible for card generation than the level...multiplies the ATK and DEF stats of each creature.
Saving your deck in-between rounds can leave you with a ridicolously high level deck. There is no way a LVL 1 staff assistant can beat a deck made up of LVL 19 Wendigos.

I am afraid...that even if such a thing would be implemented that the whole balancing aspect will become way worse.
The random card generation would have to be overhauled first.

---

Deck building takes a while.
That is the most concerning problem.

A better solution in my opinion would be to integrate booster packs that have a higher chance to spawn thematic cards.
A robo booster pack,...
An antag booster pack,...
A crew booster pack,...

For that we would have to overhaul the card generation process and probably add a few more cards since some themes are lacking a substantial amount of different cards.
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Messages In This Thread
S:tG Temporal Deck Carriers - by BlueHatCipher - 08-20-2020, 03:27 AM
RE: S:tG Temporal Deck Carriers - by GORE - 08-20-2020, 03:44 AM
RE: S:tG Temporal Deck Carriers - by Erev - 08-22-2020, 03:18 AM
RE: S:tG Temporal Deck Carriers - by Wisecrack34 - 08-22-2020, 07:53 AM
RE: S:tG Temporal Deck Carriers - by Frank_Stein - 08-22-2020, 09:47 AM
RE: S:tG Temporal Deck Carriers - by Boxta - 08-30-2020, 06:34 PM
RE: S:tG Temporal Deck Carriers - by warcrimes - 09-01-2020, 10:01 AM

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