08-19-2020, 12:43 AM
Ignoring the lethals, the detective does spawn with an equivalent to a stun gun/baton, marking them under the same web as general security for new players assuming more authority than they have, needing help to learn how to play whilst taking up sec's time, having a target on their back (Or more accurately put, their belt, from personal experience as a former det main).
On the topic of the Captain also spawning with a firearm, I personally feel like they fall under the same general web of having a target on their back, a false sense of dictatorship authority and being a serious detriment to the station as a whole if they're not educated on how to play (The floppy, their ID, etc.). While I won't advocate for them being timegated just yet as I'm probably in the vast minority on this opinion, I personally think a seperate thread should be dedicated to reworking them into such a position, seeing how every other head, even ignoring the HoS, is given FAR more respect than them.
But that's getting off topic, my issues with Captain are an entire separate issue that would derail this thread. I assumed Vice Officers didn't get tokens as just a few days ago I tried one and didn't get it so maybe my complaint got answered immediately. I think the issue of teaching controls to Sec has been solved with timegating the red department, along with preventing the issue of new officers bringing back the term shitcurity as a valid statement on Goon so I think we should wait, examin Security in a few weeks and see how it's cleared up.
Post Scriptum: When I talk about players being dickish officers, I'm not referring to people from other servers coming here and doing a quick "power trip and dash", that's an issue that's been regulated rather well by the admin team. I'm referring to new players who join and assume Sec is meant to be an overbearing presence with the sole job of "Stopping All Crime Forever" by perma-brigging a staff assistant for graffiti
On the topic of the Captain also spawning with a firearm, I personally feel like they fall under the same general web of having a target on their back, a false sense of dictatorship authority and being a serious detriment to the station as a whole if they're not educated on how to play (The floppy, their ID, etc.). While I won't advocate for them being timegated just yet as I'm probably in the vast minority on this opinion, I personally think a seperate thread should be dedicated to reworking them into such a position, seeing how every other head, even ignoring the HoS, is given FAR more respect than them.
But that's getting off topic, my issues with Captain are an entire separate issue that would derail this thread. I assumed Vice Officers didn't get tokens as just a few days ago I tried one and didn't get it so maybe my complaint got answered immediately. I think the issue of teaching controls to Sec has been solved with timegating the red department, along with preventing the issue of new officers bringing back the term shitcurity as a valid statement on Goon so I think we should wait, examin Security in a few weeks and see how it's cleared up.
Post Scriptum: When I talk about players being dickish officers, I'm not referring to people from other servers coming here and doing a quick "power trip and dash", that's an issue that's been regulated rather well by the admin team. I'm referring to new players who join and assume Sec is meant to be an overbearing presence with the sole job of "Stopping All Crime Forever" by perma-brigging a staff assistant for graffiti