08-16-2020, 09:39 PM
Yeah, to elaborate, 20+ would be my ideal, but if the timelock starts at 13 and stays at 13, I could live with it, I'd still be willing to try it. And of course, if the same problems still occur, the rounds required can definitely be raised. Maybe even lowered if it turns out that maybe it was actually too high all along. It's something I'm genuinely interested in seeing how it turns out.
Teaching Sec rather than controls is also a very good point. Some of my friends who play HoS and are also admin have shared how difficult it is to teach new players Sec these days. I didn't quite delve into it in my previous big post outlining reasons for a timelock, but they bought up an interesting point that sec not being timelocked was still an issue back before the recent population boost, but it wasn't quite as problematic because there were usually only one or two sec people that need to be trained.
(I'm also mildly put off by "we", because it could mean "we the playerbase" or "we the people who prefer 13 as the requirement". I hope it's the latter, because I'm trying to avoid making this into "regular players convince the admin team to implement something a certain way". I'm not really speaking from official position, though I could see how sharing other admins' concerns could lead into thinking otherwise.)
Teaching Sec rather than controls is also a very good point. Some of my friends who play HoS and are also admin have shared how difficult it is to teach new players Sec these days. I didn't quite delve into it in my previous big post outlining reasons for a timelock, but they bought up an interesting point that sec not being timelocked was still an issue back before the recent population boost, but it wasn't quite as problematic because there were usually only one or two sec people that need to be trained.
(I'm also mildly put off by "we", because it could mean "we the playerbase" or "we the people who prefer 13 as the requirement". I hope it's the latter, because I'm trying to avoid making this into "regular players convince the admin team to implement something a certain way". I'm not really speaking from official position, though I could see how sharing other admins' concerns could lead into thinking otherwise.)