08-11-2020, 09:01 PM
Traditionally these spawn with 0-1 mask and 0-2 emergency air tanks as I recall and it served us well for a long while.
With the new, higher server numbers however the chance of early hull breaches is much higher. I would like to suggest that, at a minimum, all crew are spawned with 3 items which will always include 1 mask and 1 emergency air tank. The 3rd item is randomly chosen from: a 2nd emergency air tank, a NT-'equivalent' donk pocket knockoff (that actually does heal a bit), a whistle, a flashlight, (rarely!) an omnitool, or other similar 'survival' items.
With the new, higher server numbers however the chance of early hull breaches is much higher. I would like to suggest that, at a minimum, all crew are spawned with 3 items which will always include 1 mask and 1 emergency air tank. The 3rd item is randomly chosen from: a 2nd emergency air tank, a NT-'equivalent' donk pocket knockoff (that actually does heal a bit), a whistle, a flashlight, (rarely!) an omnitool, or other similar 'survival' items.