08-10-2020, 05:36 AM
(08-09-2020, 11:40 PM)Erev Wrote: Wrist Straps
Lanyard Belts
I think these would be too overpowered. The threat of being slipped/knocked over and losing your weapon keeps sec fights interesting and a bit more balanced. With the token system, you do get a weapon tracker in case your stuff is stolen - which inadvertently becomes a baddie tracker when they run off with your gun!
The token system has grown on me over time. It makes it more difficult to arm and deputize clowns and staff assistants, but it does prevent the HoP from gearing up and going super cop. In the event the crew needs weapons fast, there is the armory and the option for QM to order phasers.
How about some more loadout varieties?
Hall monitor - reflective safety sash, whistle, and quick ticket writer.
Hostage negotiator - megaphone, pizza, sniper rifle.
Dispatch - camera monitor, location pinger, special headset.
Undercover - nondescript clothes headset and id, taser, fake drugs.