07-25-2020, 03:21 PM
There's an absolute crapton of traitor items for certain jobs and they continue to get more submissions. We really need to either flesh out the other jobs that only have like 2-4, or just make everything open access and trust people to choose things in a decent fashion.
Do we have a list of what jobs have how many specialty traitor items? Do those items make sense? (IIRC, mechanics get power gloves - which is very much an ENGINEERING thing and only borderline in their job purview.)
Do we have a list of what jobs have how many specialty traitor items? Do those items make sense? (IIRC, mechanics get power gloves - which is very much an ENGINEERING thing and only borderline in their job purview.)