07-23-2020, 09:39 AM
Slow down/weaken natural kudzu growth, make kudzu men evil and defend/grow their kudzu.
Fighting kudzu is not fun; it's better now that the tile size was limited but that doesn't make it better to fight. Just doesn't take over the station by itself.
I would like to see kudzu seeds make a small, easily destroyable area but the kudzu people it spawns aggressively defend it. Would make it less of a drop it and forget it item to make a problem for the station, to something you want to place with a lot of corpses or even nurture by murdering people and feeding it. Maybe make it so kudzu by itself does not grow enough to block movement; that's something kudzu people have to make.
I really like the idea of kudzu people, but right now it feels like your job is to prevent kudzu from spreading more. It feels weird that something made by a traitor item is geared towards stopping the traitor item from doing damage.
I think kudzu would be more fun if the main challenge was the enemies it spawns (other players) rather than clicking on tiles with welder.
Fighting kudzu is not fun; it's better now that the tile size was limited but that doesn't make it better to fight. Just doesn't take over the station by itself.
I would like to see kudzu seeds make a small, easily destroyable area but the kudzu people it spawns aggressively defend it. Would make it less of a drop it and forget it item to make a problem for the station, to something you want to place with a lot of corpses or even nurture by murdering people and feeding it. Maybe make it so kudzu by itself does not grow enough to block movement; that's something kudzu people have to make.
I really like the idea of kudzu people, but right now it feels like your job is to prevent kudzu from spreading more. It feels weird that something made by a traitor item is geared towards stopping the traitor item from doing damage.
I think kudzu would be more fun if the main challenge was the enemies it spawns (other players) rather than clicking on tiles with welder.