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Character setup alternate job titles.
#3
I think the idea of having alternate job titles for functionally the same job in the command heirarchy is sort of confusing, but I see the value in allowing players to give themselves a "new player" descriptor on their job in-game.

I think that the best way to go about it would be to have a newbie job title for each job. But only have one for each job, and it should try to clearly describe that this is job X, but a "trainee" (or new player).

That is to say, I like the example: " security officer in training" for security better than "excavator" for mining. Because "excavator" doesn't really imply that it's a trainee job.

On the final topic of letting players select "personalised/gimmicky titles" for themselves in the character setup page, I don't like that idea all that much. Even though it could be funny. Here's my reasoning: it will lead to even more confusion about what job is what, like I said earlier. It could cause problems with people being unsure where people fall in the chain of command if players can pick their own custom job title and even if they can only select from a few titles, it just means that player have to remember all that much more jobs. And it kind of encroaches on the HoP's territory of assigning gimmick jobs and titles.
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RE: Character setup alternate job titles. - by kyle2143 - 07-18-2020, 03:33 AM

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