07-12-2020, 05:47 AM
I wouldn't mind seeing blobs just get slower and slower respawns with some randomization in the timer. Take like five+three each time you die, +/-20% say.
Gives blobs more experience blobbing, prevents round end. It's now a continuous round, sorta like ling. Worst thing that can happen is they get bored, log and it's ... like wizard now.
Honestly it's easier to solve than wizard. Maybe wizard does need to be the one that ends when all die(... though remember the Soulguard check...).
Gives blobs more experience blobbing, prevents round end. It's now a continuous round, sorta like ling. Worst thing that can happen is they get bored, log and it's ... like wizard now.
Honestly it's easier to solve than wizard. Maybe wizard does need to be the one that ends when all die(... though remember the Soulguard check...).