07-02-2020, 01:39 PM
Mechanics and engineers serve broadly different functions, and generally there is an expectation of engineers that they start the engine. Mechanics can just jump to. On top of that, given the limited resources (initially) of the mechanics job to make things mechanics being limited serves a dual purpose. While well meant, I suspect this would end up causing more stress for mechanics players. It wouldn't really add any fun, and would detract from it.