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remove mechanic job and merge with engineering
#12
>breach happens
>nobody fixes it because all of engineering is fucking around with loafs or teleporters or whatever
>all of medbay is now deader than usual

But yeah, that's one of the many cons to this idea. With the only pro I've seen so far being "it would give engineers more to do". Which this isn't really a good solution too, either. Like it's just pinning something that already exists onto engineer, instead of giving them their own things to do. The real problem is probably that Goonstation has very simplistic engineering, this would be a highly indirect solution to that that would cause 15 more problems.
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RE: remove mechanic job and merge with engineering - by DJ-Fireball_did_this - 07-02-2020, 08:38 AM

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