06-20-2020, 06:00 AM
(This post was last modified: 06-20-2020, 06:02 AM by MoonJesus. Edited 3 times in total.)
1. Golems cooldown needs to be shorter, golems are too weak and die too easily for it to be effective
2. Bull's charge needs to do more brute or have a longer stun for the effort it takes to actually hit people (pretty much running directly into harms way)
3. No more hat requirement to cast spells, make spells weaker if it isn't equipped like the staff.
It's just too easy for someone to whip up some fluoro acid, pour it into a pitcher or glass, and throw it in your face and then you're crippled unless you put extras in your backpack.
4. STICKS TO SNAKES god i LOVE this spell but for fucks sake can we change the primitive click-targeting to something better?
Click the tile they're on and it automatically does it or something or make it like Rathen's where it does everyone nearby. The snakes are weak as fuck as funny as this spell is it just isn't effective enough.
Other than those things, Wizard is still a blast.
2. Bull's charge needs to do more brute or have a longer stun for the effort it takes to actually hit people (pretty much running directly into harms way)
3. No more hat requirement to cast spells, make spells weaker if it isn't equipped like the staff.
It's just too easy for someone to whip up some fluoro acid, pour it into a pitcher or glass, and throw it in your face and then you're crippled unless you put extras in your backpack.
4. STICKS TO SNAKES god i LOVE this spell but for fucks sake can we change the primitive click-targeting to something better?
Click the tile they're on and it automatically does it or something or make it like Rathen's where it does everyone nearby. The snakes are weak as fuck as funny as this spell is it just isn't effective enough.
Other than those things, Wizard is still a blast.