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reduce chairflipping stun
#3
(06-12-2020, 04:23 PM)mbc Wrote: not arguing against changing the stun times, but I should mention that this is not an 'infinite' combo, you can easily avoid followup flips by choosing to REST intentionally until they leap, which causes them to harmlessly pass over your body and stun themselves (which you may be able to followup). One possible thing to look at could be the self-stun time for a missed chairflip, i'm not sure how long that is.

ah, yeah, missed mentioning that. The self-stun time for missing a chairflip still allows for a quick recovery and a small stun, which seems way too small and unpunishable with only a small damage consequence for missing, if any. (not sure if i remember correctly that missed chairflips do a small amount of damage). As for it not being an infinite combo, that's true, but I think that the stun is too long at the moment as it guarantees another chairflip "setup" at the least. I think that even a half second difference on the stuns somehow will make a huge difference.
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Messages In This Thread
reduce chairflipping stun - by FentonStraub - 06-12-2020, 04:20 PM
RE: reduce chairflipping stun - by mbc - 06-12-2020, 04:23 PM
RE: reduce chairflipping stun - by FentonStraub - 06-12-2020, 05:00 PM
RE: reduce chairflipping stun - by Technature - 06-12-2020, 05:11 PM
RE: reduce chairflipping stun - by Lady Birb - 06-12-2020, 06:08 PM
RE: reduce chairflipping stun - by GORE - 06-12-2020, 08:20 PM
RE: reduce chairflipping stun - by Erev - 06-12-2020, 06:13 PM
RE: reduce chairflipping stun - by Carbadox - 06-12-2020, 08:23 PM
RE: reduce chairflipping stun - by vampirate - 06-15-2020, 09:37 AM
RE: reduce chairflipping stun - by Tiggersaurus - 06-15-2020, 12:08 PM

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