06-01-2020, 07:22 PM
It's not a bad idea, but I feel something should be noted on this.
When someone is welded inside of a locker, they still breath in whatever oxygen is there. In order for it to make sense, this would have to not be a thing, which could be problematic for players looking for a non-lethal way to deal with a problem.
While I don't think anyone is looking for "Realism" in a farty space man game, Consistency is still something to consider.
When someone is welded inside of a locker, they still breath in whatever oxygen is there. In order for it to make sense, this would have to not be a thing, which could be problematic for players looking for a non-lethal way to deal with a problem.
While I don't think anyone is looking for "Realism" in a farty space man game, Consistency is still something to consider.