05-29-2020, 07:01 AM
(05-29-2020, 03:36 AM)Sundance Wrote: Big red message when drawing:
Sundance Feely's C-Saber illuminates into view!
It should also glow when drawn, the same color as the C-saber. This way it's obvious in the dark.
Perhaps, a slightly slower draw? Currently it is instant when activating, maybe 2 seconds for it to be actual usable?
Edit as per flabs suggestion: C-Saber is ALREADY very good at destroying windows and doors, I can attest to this.
It already glows in the dark. The current iteration is balanced around it being instantly usable on activation, so you would have to bring up the stamina damage to compensate. Also delays overall feel really wonky when added arbitrarily, imo.
Flabs suggestion on making it louder would be interesting though. Currently on medium-high pop, if you kill someone with a csaber on-station then in the overwhelming majority of cases someone somewhere will hear you and report it on the radio. However, this is not necessarily the case on low pop, since the larger maps like cog1 are still played frequently even on low pop - meaning people will be more spread out and thus less likely to report it.
Another change that we considered and tested before deploying the last balance change was to make the stamina damage disorient-based instead. This means things like barrier, riot armor, etc would significantly affect the stamina damage dealt by the weapon. During testing, a riot armor + barrier setup more or less nullified the stamina damage; by the time you got stunned you were dead from the brute damage.