05-29-2020, 03:01 AM
Don't particularly like the idea of giving it ammo or making it not super good when you first pull it out; the stealth attack thing is like, the entire use-case of the item, and I think those changes both get rid of the niche of the weapon and ruin its identity.
IMO a better change would be to lean into what current weaknesses and strengths it has and to lean into those. Make it a lot *louder* (in that it could be heard from further away like explosions) and potentially give people non-murder reasons to use it. Making it louder would make it even more of a "Oh shit I just heard this specific scary weapon!" thing which I think fits, and then giving it more uses would both compensate for it being louder and incentivize people to get more creative with it. Like, what if you could use them to cut through or bash down walls for example? (You can sorta do this with walls and windows already).
I don't think the weapon is specifically too strong, but I think the design of the weapon leads to people using it in a sorta boring way? I think that, unintuitively, giving the item a few changes that can be seen as "buffs" would make it more interesting to use and see used without getting rid of its identity.
IMO a better change would be to lean into what current weaknesses and strengths it has and to lean into those. Make it a lot *louder* (in that it could be heard from further away like explosions) and potentially give people non-murder reasons to use it. Making it louder would make it even more of a "Oh shit I just heard this specific scary weapon!" thing which I think fits, and then giving it more uses would both compensate for it being louder and incentivize people to get more creative with it. Like, what if you could use them to cut through or bash down walls for example? (You can sorta do this with walls and windows already).
I don't think the weapon is specifically too strong, but I think the design of the weapon leads to people using it in a sorta boring way? I think that, unintuitively, giving the item a few changes that can be seen as "buffs" would make it more interesting to use and see used without getting rid of its identity.