05-26-2020, 07:37 PM
Hi, i like the idea, but the way it was implemented really irks me. As already stated in the thread is the fact that the HoS can no longer access the armory on their own without fully activating the lockdown or hacking the doors, and not being able to re-lock the armory afterwards is a serious cripple to the station for a few reasons, I mean lockdowns aren't permanent, more so temporary until situations are resolved.
This said, I do wish to bring up a pretty major issue that I'm not sure has been addressed/acknowledged, but if the doors open to any security level ID, then someone could spoof 3 fake IDs and just enter the armory on their own, which is a MAJOR vulnerability as well as making the EMAG even less preferably for getting into the armory. I also feel like 3 IDs is maybe too few for what the armory can supply, jumping the number up to 4 I feel is a reasonable thing considering the decision and terminal probably won't be made by security officers exclusively and officers appear and disappear throughout a round.
I'd be a lot more comfortable with the idea if these things were addressed and changed to be less vulnerable.
This said, I do wish to bring up a pretty major issue that I'm not sure has been addressed/acknowledged, but if the doors open to any security level ID, then someone could spoof 3 fake IDs and just enter the armory on their own, which is a MAJOR vulnerability as well as making the EMAG even less preferably for getting into the armory. I also feel like 3 IDs is maybe too few for what the armory can supply, jumping the number up to 4 I feel is a reasonable thing considering the decision and terminal probably won't be made by security officers exclusively and officers appear and disappear throughout a round.
I'd be a lot more comfortable with the idea if these things were addressed and changed to be less vulnerable.