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AI Start Changes
#6
(05-15-2020, 10:56 PM)GORE Wrote: Hard no from me. I reckon that some sort of crew interaction to really achieve an AI shell-borg is something that I just find genuinely engaging. It forces at least a minimal amount of player to player interaction and I'd mourn to see it stripped away.
(05-16-2020, 01:23 AM)vampirate Wrote: No from me. There's gotta be some engagement with the robotocist. A lot of their work is stuff borgs can do by themselves as is
(05-16-2020, 03:01 AM)Carbadox Wrote: Borgs / Borg shells are a pretty big tool in playing AI. Having it at roundstart would be quite a balance change.

It could be something phased in based upon players at round start. If there are fewer players, AI gets upgraded shells. If there is no roboticist, it gets a light borg. This is, more than anything, to help those of us that AI during the dead of night.
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Messages In This Thread
AI Start Changes - by Erev - 05-15-2020, 07:12 PM
RE: AI Start Changes - by aft2001 - 05-15-2020, 07:36 PM
RE: AI Start Changes - by GORE - 05-15-2020, 10:56 PM
RE: AI Start Changes - by vampirate - 05-16-2020, 01:23 AM
RE: AI Start Changes - by Carbadox - 05-16-2020, 03:01 AM
RE: AI Start Changes - by Erev - 05-16-2020, 03:08 AM
RE: AI Start Changes - by GORE - 05-16-2020, 04:56 AM
RE: AI Start Changes - by zjdtmkhzt - 05-16-2020, 05:13 AM
RE: AI Start Changes - by Frank_Stein - 05-16-2020, 06:18 AM
RE: AI Start Changes - by Sundance - 05-16-2020, 06:45 AM
RE: AI Start Changes - by Frank_Stein - 05-16-2020, 09:49 AM
RE: AI Start Changes - by Erev - 05-17-2020, 04:27 AM
RE: AI Start Changes - by aft2001 - 05-17-2020, 06:03 AM

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