07-15-2013, 06:48 PM
Blinking lights are currently too cpu intensive to exist.
It might be possible with some kind of special optimised blinking light code that saves the on and off states and flips back and forth between the saved values instead of recalculating everything for every change like it would now.
Unfortunately I think I'm too stupid to do that.
Someone bribe Tobba.
It might be possible with some kind of special optimised blinking light code that saves the on and off states and flips back and forth between the saved values instead of recalculating everything for every change like it would now.
Unfortunately I think I'm too stupid to do that.
Someone bribe Tobba.