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Remove captains ability to roll antag
#13
Hard disagree on this change. I feel like the nature of the game is just that some rounds antags have more stuff at their disposal and some rounds they start out with less stuff. You might just as well complain that Scientists shouldn't be antags because unlike Staff Assistants they get access to deadly artifacts, deadly chems, deadly bombs and the ability to teleport anything anywhere.
In addition to this I feel like I've had lots of fun rounds where the captain was an antagonist and the crew bands together against them even if they've heavily armed themselves.
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RE: Remove captains ability to roll antag - by zjdtmkhzt - 05-08-2020, 02:37 AM

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