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Remove katana dash delimbing
#2
Originally I made the katana dash not delimb, only do some brute damage and a slight disorient on the person hit. This was deemed too weak by a lot of people compared to the original special attack which was just the hit single tile in front of you like punch special attack.

So I made it do it's current action. I'm not really sure what middle ground there is between these two effects. Unless we can change the chance of how the katana delimbs on special attack. Or maybe blocking with an item should roll a chance to block the delimb. Or what I would most prefer would be to have damage to limbs affect its chance to delimb. I'm not sure, I'm open to suggestions.
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Messages In This Thread
Remove katana dash delimbing - by TDHooligan - 05-01-2020, 04:13 PM
RE: Remove katana dash delimbing - by kyle2143 - 05-01-2020, 04:23 PM
RE: Remove katana dash delimbing - by TDHooligan - 05-01-2020, 04:32 PM
RE: Remove katana dash delimbing - by kyle2143 - 05-01-2020, 04:43 PM
RE: Remove katana dash delimbing - by Drago156 - 05-01-2020, 11:26 PM

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