04-23-2020, 10:50 AM
(This post was last modified: 04-23-2020, 10:53 AM by zjdtmkhzt. Edited 1 time in total.)
Hmm, it's not that I personally mind drawbacks, it's just that in my experience the hallucinations would get people on my case immediately and the spookd-legs would cause someone to run into the crusher or something within 20 minutes.
If you want to find the quickest way to kill yourself with a random effect, just make a pathogen with it and someone will find it immediately. >.>
They do sound like fun ideas though, if you got more where that came from, do send me a message on Discord or post it in the beneficial symptom thread we had a while back, please. ^_^
Something that I've been thinking about would be a t5 that "imprinted" on a random mutation from the first person that gets it (basically Patient Zero). It would then give that mutation to every person it infects (and apply more chromosomes to it as it increases in stage. You could use that for good or for evil (or for incredible stupidity).
Basically, I want something that is kind of not the same every round, once you've seen one gibbing round you've seen em all. But by interfacing with a system like genetics, you can get lots of variety into it.
Basically, you could give everyone on station laser eyes or thermal resistance if you cooperate with genetics, or you could make everyone mute or fat if you are an antagonist. It might improve cooperation in the medbay too, which would probably make the pathology department feel like less of a mysterious cave and more like a part of the medbay, which would be nice.
If you want to find the quickest way to kill yourself with a random effect, just make a pathogen with it and someone will find it immediately. >.>
They do sound like fun ideas though, if you got more where that came from, do send me a message on Discord or post it in the beneficial symptom thread we had a while back, please. ^_^
Something that I've been thinking about would be a t5 that "imprinted" on a random mutation from the first person that gets it (basically Patient Zero). It would then give that mutation to every person it infects (and apply more chromosomes to it as it increases in stage. You could use that for good or for evil (or for incredible stupidity).
Basically, I want something that is kind of not the same every round, once you've seen one gibbing round you've seen em all. But by interfacing with a system like genetics, you can get lots of variety into it.
Basically, you could give everyone on station laser eyes or thermal resistance if you cooperate with genetics, or you could make everyone mute or fat if you are an antagonist. It might improve cooperation in the medbay too, which would probably make the pathology department feel like less of a mysterious cave and more like a part of the medbay, which would be nice.