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Nerf rev flashbangs
#8
Yep, I 100% agree with that explanation of it. (As for difficulty of checking on one's own, I just tweaked a couple of checks to bypass the revolution mode requirement. I encourage anybody trying to fix it to do similar, though do note you'll need to manipulate some of the code which uses the R defined by var/datum/game_mode/revolution/R = ticker.mode.)

My main guess about how it bugged was that maybe it saw a moving person twice when it was making a list of everybody in range; however, I was unable to replicate such an occurrence. The flashbang exploding twice sounds much more likely, especially since we have/had an existing bug where guns sometimes fired projectiles twice.
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Messages In This Thread
Nerf rev flashbangs - by Lady Birb - 04-21-2020, 07:14 AM
RE: Nerf rev flashbangs - by saccharineChampion - 04-21-2020, 07:21 AM
RE: Nerf rev flashbangs - by Mouse - 04-21-2020, 08:13 AM
RE: Nerf rev flashbangs - by saccharineChampion - 04-21-2020, 08:18 AM
RE: Nerf rev flashbangs - by Mouse - 04-21-2020, 09:17 AM
RE: Nerf rev flashbangs - by saccharineChampion - 04-21-2020, 10:24 AM
RE: Nerf rev flashbangs - by Studenterhue - 04-21-2020, 11:01 AM
RE: Nerf rev flashbangs - by saccharineChampion - 04-21-2020, 11:06 AM

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