04-20-2020, 08:48 PM
Perhaps TF2 isn't the best comparison, but people like to make it so I'm gonna go from there I guess?
The medic in TF2 is in charge of keeping people alive, but when caught in a bad situation, a good medic can fight their way out of it.
Now, this certainly isn't TF2, but considering every person is just as, if not more, essential in taking on the station, limiting any one persons effectiveness in combat is a MASSIVE disadvantage. The medic should either:
A. Be capable of fighting just as well as the next guy on his team in most situations, or
B. Needs to have their healing be SO worth having that the team will be fine losing some of their fire power.
Doing either option can be a balancing nightmare sadly, and so it's something that will probably not be viable (or too viable) for a long time.
The medic in TF2 is in charge of keeping people alive, but when caught in a bad situation, a good medic can fight their way out of it.
Now, this certainly isn't TF2, but considering every person is just as, if not more, essential in taking on the station, limiting any one persons effectiveness in combat is a MASSIVE disadvantage. The medic should either:
A. Be capable of fighting just as well as the next guy on his team in most situations, or
B. Needs to have their healing be SO worth having that the team will be fine losing some of their fire power.
Doing either option can be a balancing nightmare sadly, and so it's something that will probably not be viable (or too viable) for a long time.