04-05-2020, 02:24 PM
No.
1) Reduces player interaction:
* HoP is basically sitting in front of a screen, imaging new crazy jobs all day long.
* Why stand in the HoP line at all?
2) How do you prevent abuse?
* I can imagine quite a few ways to abuse that system.
* Worst offender is the agent card.
Most jobs have a locker. Get your new access, get to the locker, swap your gear, and you are fine.
1) Reduces player interaction:
* HoP is basically sitting in front of a screen, imaging new crazy jobs all day long.
* Why stand in the HoP line at all?
2) How do you prevent abuse?
* I can imagine quite a few ways to abuse that system.
* Worst offender is the agent card.
Most jobs have a locker. Get your new access, get to the locker, swap your gear, and you are fine.