03-27-2020, 04:36 PM
(03-27-2020, 01:24 PM)kyle2143 Wrote: I once made a patch to change spatial tears before I was an admin that I thought was a good compromise for changing them from being very tedious and boring. It didn't get an overly positive reception iirc so I never merged it as an admin but here's the gist:
Spatial tears can be crossed, but when you enter a spatial tear tile you are spit out on a random tile adjacent to the tear on the opposite side, taking some damage, possibly losing a limb or organ. Making them still quite dangerous to cross, but not if you take preparations. I also made an event that is multiple spatial tears for more chaos.
Here's the patch. https://forum.ss13.co/showthread.php?tid=10517
I must say that your spatial tears sound quite interesting but still I would not opt for those changes to be introduced as a replacement for the current ones - rather expand the types of spatial tear anomalies which can occur.
Why not have them all like this?
-Current unpassable spatial tears
-Your dangerous spatial tears
-Your chaos spatial tear event (with or dangerous spatial tears or unpassable spatial tears)