Thread Rating:
  • 4 Vote(s) - 4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Wavegun rework, plus killing doublehit bug, and also fixing stun weapon falloff
#3
Fixed up the numbers on wavegun/taser falloff to be more balanced, also adjusted taser shotguns (enable pointblanking, move stunpellets to standard stun-weapon handling)
Additional patch on top for tweaking a couple of the lawgiver modes (detain and pulse) to bring them a bit closer together in strength/usefulness, probably. PR


Messages In This Thread
RE: Wavegun rework, plus killing doublehit bug, and also fixing stun weapon falloff - by Tarmunora - 03-26-2020, 11:05 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)