03-22-2020, 04:56 PM
Give blob tiles thickness levels, that determine how tough they are to bashing.
A current blob tile is tier 1, and the current thick wall the tier 3. Over time, walls improve to the thicker tougher tiers
When a blob nucleus spawns, all the blob tiles around it are tier 3
The wall upgrade is instead an upgrade that lets you place tier 3 walls immediately, rather than have your wall improve over time
A current blob tile is tier 1, and the current thick wall the tier 3. Over time, walls improve to the thicker tougher tiers
When a blob nucleus spawns, all the blob tiles around it are tier 3
The wall upgrade is instead an upgrade that lets you place tier 3 walls immediately, rather than have your wall improve over time