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Problems with persistence
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I think persistence between rounds is something that could exist to some degree. It already does, in a way, considering spacebux and consistent player behaviors and playstyles.

However, the nature of this game demands a clean slate at round start. We need to know where things are and what we can do.

We could try a mixture of things. For instance, maybe a section of the map that does have consistency, like a room on the station that was constantly going through renovation?

You could even make it a monthly contest to submit a room design that carries through the next month
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Messages In This Thread
Problems with persistence - by Superlagg - 03-17-2020, 11:36 AM
RE: Problems with persistence - by Frank_Stein - 03-17-2020, 02:02 PM
RE: Problems with persistence - by KikiMofo - 03-17-2020, 06:39 PM
RE: Problems with persistence - by Kak0phony - 03-18-2020, 01:39 PM
RE: Problems with persistence - by Haprenti - 03-22-2020, 05:35 AM

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