03-11-2020, 05:13 PM
I feel like an aspect of blob that plays a part in the way responding to it plays out is how deadly an encounter with it can be, with absorbtion being an instant and usually round ending death.
I would like to see fights with blob have a greater level of even handedness for both the blob and the crew, with a greater margin for error on both sides
I would like to see fights with blob have a greater level of even handedness for both the blob and the crew, with a greater margin for error on both sides