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Mechanic/Roboticist Programmable Robots Idea
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I would really like to see little programmable robots for the mechanic or roboticist. The game currently has very little in terms of portable machines. You can make little cleaner bots or use the Guard buddies but both have very little customizability. The fabricated bots can only do one task and the buddies can guard, roam, or purge. I would love to see a little robot that could be controlled by either a player, a script, mechcomp, and maybe even the AI. You could make little bots with proximity sensors, health monitors, medical tools, cameras, microphones, little arms to drag items and be able to program them to do whatever you need or want it to do! Traitors could also possibly order little weapons or explosives to attach to them. Or you could put mechcomp contraptions on them. I think there is a lot of potential for portable mechcomp and programmable robots. You could make little remotes for them or send them commands through PDA messages or mechcomp. I'm not sure which job would have them, I was thinking mechanics but since they are robots maybe roboticist would make more sense. I think that little packet sniffing or health monitoring mini-robots among others could be really cool, and I would love to see them in the game.
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Mechanic/Roboticist Programmable Robots Idea - by Vermonto - 03-10-2020, 10:36 PM

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