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Let Changelings resist out of handcuffs based upon intent
#23
(02-19-2020, 03:21 PM)Nnystyxx Wrote:
(02-17-2020, 10:47 AM)saccharineChampion Wrote: I don't think making things intent based is a particularly good idea. Due to the double-resist being testable anyways, I think it being a separate ability is the best way to go about it; reminds me of the vampire's stun cancel somewhat.

Why not make like, a 'remold flesh' ability that lets them escape handcuffs/shackleboots/pins/grabs

You know, that's actually an aspect of Changelings that doesn't get much play. Their ability to morph their bodies means they should be beasts at grab and hold based things

The ability could be context sensitive to not only break free from constraints, but also to aggressively counter a grab or enforce one you have by warping your flesh to envelope your victim
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RE: Let Changelings resist out of handcuffs based upon intent - by Frank_Stein - 02-19-2020, 04:03 PM

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