02-06-2020, 06:29 AM
Agreed with Drago, Poli and Kiki.. Detective is in a good place right now in terms of his position. I do agree that stun bullets could be eased off a little - removing it from the sec vendor should be sufficient. As others outlined, limiting it will move it from offense to defense.
Although, there's a few minor points to be made that would greatly improve forensics and investigation work. It's the detectives thing sure, but security oft take up the mantle as does the HoS. Forensics take the backseat, but that's only because of the high chaos of rounds. Here's some thoughts which I've gathered over the years, by observing the equipment detective uses day to day:
- Buff remote camera by porting it over to the new system
- Spy stickers should also act as cameras, but the speech should be limited specifically to the detectives headset (to avoid text bloat). In that light, detective should get a new headset to match gathering this intel.
- The camera needs to have two modes: Portrait and Landscape. Portrait is the normal setting of single picture (which has uses in spy/wanted posters/mugshots) while landscape takes a 3x3 or 5x5 (whichever feels balanced) shots. This has been moaned for years. Plz.
- The blood tracking thing is a bit misguided. It's not used at all. Detective should get a deluxe version of the forensic scanner which does both.
- Thermals. They're rarely used and I think buffing the vision was also a bit misguided as it threads on toes of NV Goggles (which should be outside the armory imo, maybe two in the open in sec HQ). Instead, they:
A) View if an item has prints (indicated by little 3x3 dots on items/doors/walls)
B) See corpses easily (which give off a little glow outline, maybe tie in with decomposition)
C) See players easily (which also give of a little glow outline - cloakers glow outline is only visible, appearing as unknown)
It should however come at a much bigger caveat. It should not let you see further in the dark and being in the view of hotspots/fire will begin to hurt your eyes (along with the rest of current negativeness). For that reason, it might be good to have it toggable on your hud.
Thanks for coming to my ted talk.
Although, there's a few minor points to be made that would greatly improve forensics and investigation work. It's the detectives thing sure, but security oft take up the mantle as does the HoS. Forensics take the backseat, but that's only because of the high chaos of rounds. Here's some thoughts which I've gathered over the years, by observing the equipment detective uses day to day:
- Buff remote camera by porting it over to the new system
- Spy stickers should also act as cameras, but the speech should be limited specifically to the detectives headset (to avoid text bloat). In that light, detective should get a new headset to match gathering this intel.
- The camera needs to have two modes: Portrait and Landscape. Portrait is the normal setting of single picture (which has uses in spy/wanted posters/mugshots) while landscape takes a 3x3 or 5x5 (whichever feels balanced) shots. This has been moaned for years. Plz.
- The blood tracking thing is a bit misguided. It's not used at all. Detective should get a deluxe version of the forensic scanner which does both.
- Thermals. They're rarely used and I think buffing the vision was also a bit misguided as it threads on toes of NV Goggles (which should be outside the armory imo, maybe two in the open in sec HQ). Instead, they:
A) View if an item has prints (indicated by little 3x3 dots on items/doors/walls)
B) See corpses easily (which give off a little glow outline, maybe tie in with decomposition)
C) See players easily (which also give of a little glow outline - cloakers glow outline is only visible, appearing as unknown)
It should however come at a much bigger caveat. It should not let you see further in the dark and being in the view of hotspots/fire will begin to hurt your eyes (along with the rest of current negativeness). For that reason, it might be good to have it toggable on your hud.
Thanks for coming to my ted talk.