02-02-2020, 04:29 PM
(02-02-2020, 03:20 PM)UrsulaMejor Wrote: -snip-
1) Develop station activities and defined lore per each map that sets the stage for what each map **does**
2) Develop meaningful consequences for succeeding or failing at those objectives
3) Reframe antagonist objectives around ensuring the crew fails at theirs.
-snip
In my opinion, that first point, about giving the maps each their own identity, so to speak, is important.
As far as maps go right now, we have 4 'settings': station, ship, Oshan, and Manta, and even the various spaceship/spacestation maps don't have too much in terms of strong hooks, for lack of a better term.
blub