01-30-2020, 05:10 PM
(This post was last modified: 01-30-2020, 05:11 PM by kyle2143. Edited 1 time in total.)
I don't know why there need be a distinction between people in bed because of being afk or the sleep motive.
I agree that it could be tedious if you have other things going on irl while playing on rp and you dont want to find a bed each time you need to go afk for a minute or two. But for me, seeing an afk indicator like the one proposed is sort of immersion breaking, so I'll relent that the idea is sound, but the execution needs more refinement.
I think it would be better if we could do something less intrusive than maptext saying "afk" in-game. Like the sleeping 'zzz' overlay, that conveys information in a way that is kinda meta, but also intuitive. Currently all we have that is nearly like that affect for afk-ness is the "stares blankly into space" examine text for afk players that logged out. And I say "nearly" because in the past it used to only be used for afk players, but now it is used for brain damage as well.
I agree that it could be tedious if you have other things going on irl while playing on rp and you dont want to find a bed each time you need to go afk for a minute or two. But for me, seeing an afk indicator like the one proposed is sort of immersion breaking, so I'll relent that the idea is sound, but the execution needs more refinement.
I think it would be better if we could do something less intrusive than maptext saying "afk" in-game. Like the sleeping 'zzz' overlay, that conveys information in a way that is kinda meta, but also intuitive. Currently all we have that is nearly like that affect for afk-ness is the "stares blankly into space" examine text for afk players that logged out. And I say "nearly" because in the past it used to only be used for afk players, but now it is used for brain damage as well.