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Mindslave ideas.
#28
Quote:maybe it should be less effective on HoS or sec cause dang I must see the HoS is a mindslave like 50% of rounds and the crew is usually much slower to catch onto the HoS being shit

Yup I agree. And while I do enjoy getting to be a mindslave HOS, its a bit too easy to do imo.


Quote:the timer on mindslaves could run much shorter on them I guess, maybe 5-10 minutes instead of 20-40

My problem with this is that there is a good chance HOS will just be asked to suicide after giving away all their stuff.

Quote:If it was to get nerfed you could possibly make it so the mind-slave has something like "Their eyes seem blank/ Their expression is hollow." When examined or possibly scanning them gives a message like "Foreign body detected" To counter-act any meta-gaming that could incur by people scanning everyone every 2 seconds you could make it so every implant (Tracking for example) gives the same message.

I think these are pretty good suggestions! By making them identifiable, it'd weaken mindslaves (because people would catch onto them pretty quickly) but not directly weaken a traitor.

Im unsure if Id want mindslaves being easily unimplanted and ratting on the traitor, though.
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