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Some thoughts on wraith
#6
Seems to me like overall Wraith should have more actual interactivity in fighting it. Why not make Wraiths themselves unique beyond just their names? Perhaps they have particular things that weaken them beyond just salt, or perhaps learning their name grants you a measure of strength against them. Maybe crew could wear some form of trinket that blesses their body and renders them impossible for the Wraith to desecrate for points, or reanimate, in return for a slot?

Lean into the supernatural aspect of Wraiths. Make them feel less like a random event beating you up and more like a uniquely powerful, yet also uniquely vulnerable, threat.
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Messages In This Thread
Some thoughts on wraith - by Mouse - 01-23-2020, 08:45 AM
RE: Some thoughts on wraith - by Zamujasa - 01-23-2020, 12:37 PM
RE: Some thoughts on wraith - by Drago156 - 01-23-2020, 02:49 PM
RE: Some thoughts on wraith - by Nnystyxx - 01-23-2020, 03:14 PM
RE: Some thoughts on wraith - by Roomba - 01-23-2020, 08:35 PM
RE: Some thoughts on wraith - by Nnystyxx - 01-23-2020, 08:41 PM
RE: Some thoughts on wraith - by Recusor - 01-24-2020, 07:28 AM
RE: Some thoughts on wraith - by Sundance - 01-24-2020, 09:08 AM
RE: Some thoughts on wraith - by aft2001 - 01-24-2020, 11:12 AM
RE: Some thoughts on wraith - by Mouse - 05-05-2020, 09:31 AM

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