01-03-2020, 01:12 AM
(This post was last modified: 01-03-2020, 01:12 AM by Zamujasa. Edited 1 time in total.)
You can get the damage readout by clicking the "Health" button:
"Health: 40% - Brute: 40 - Burn: 20"
There's some weird AI issues where it keeps "dying" over and over and the core vision is lost below 0% but death doesn't happen until -100, and once it does you KEEP dying, over and over. Needs looking into.
Anyway, new things:
- Centcom has a day/night cycle now. This is most notable in the early morning and evening. It's based on when the server is compiled, so it should update with most map changes.
- The Quantum Telescope was changed somewhat. It now properly uses hypotenuse distance instead of manhattan distance in all cases. Previously, it used the manhattan distance, and then used that to choose the radius of the circle it drew for the ping, which threw things way off. The randomness has also been adjusted significantly, so while the point isn't exactly on the edge of a circle, it's now much more consistently close:
"Health: 40% - Brute: 40 - Burn: 20"
There's some weird AI issues where it keeps "dying" over and over and the core vision is lost below 0% but death doesn't happen until -100, and once it does you KEEP dying, over and over. Needs looking into.
Anyway, new things:
- Centcom has a day/night cycle now. This is most notable in the early morning and evening. It's based on when the server is compiled, so it should update with most map changes.
- The Quantum Telescope was changed somewhat. It now properly uses hypotenuse distance instead of manhattan distance in all cases. Previously, it used the manhattan distance, and then used that to choose the radius of the circle it drew for the ping, which threw things way off. The randomness has also been adjusted significantly, so while the point isn't exactly on the edge of a circle, it's now much more consistently close: