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Job specific traitor objectives
#32
Cogwerks Wrote:I've always thought a vault would be fun, but anytime we've buildmoded a vault into a round for a heist goal, the captain or the CE or ... anyone who sees it will immediately want to break the fuck into it. Shit usually gets looted immediately by everyone.

It might be fun to put a vault out in one of the derelicts though. Hardly anyone ever brings back the Wendigo King's stacks of cash.
Yeah, that's why you make removing shit from the vault not only not useful for the crew but actively detrimental so that the only one who'll do it is the traitor.
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