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Job specific traitor objectives
#24
I hate poo-pooing on your ideas but I only like about half of that, the part where folks get PDA messages when their account is messed with. (would also be handy for card swipers, PDA-MAILBOT "$X transfered from Y to Z")

giving immediate notifications of budget changes is a bit much, it'd be like if everyone got an immediate notice when the AI is given a suicide law? I get you can detomatrix the heads' PDAs but that in of itself means knowing who all the heads are & hoping they haven't turned their messenger off (also there are 5 heads so it'd mean having to buy 2 detomatrix carts, not to mention changlinges/vamps/clowns who want to steal shit). legit traitors would be screwed over when they try to steal money, some jerk upon getting that message is bound to immediately scream "AI bolt down customs there's a traitor in there." you increase the number of people receiving that message to all 5 heads and it increases the odds of lame jerks even more frown

if bank records were stored and could be accessed (like from a PC, maybe the detective's & HoPs) that could accomplish what you're trying without screwing over legit antagonists. people wouldn't notice the money's been stolen until the payroll runs out, at which point someone can check the bank records and see "oh captain dumbass took it all to buy slurrypods" then call for his immediate death. a legit traitor would have time to make a getaway or even launder the money so no one can/wants to bother trying to figure out who took it
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