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Major Wraith frequently locks up with black screen
#8
I took a peak at code\mob\wraith.dm in the 2016 release, and it seems this sequence of code (lines 192-197) is culpable:

Code:
Move(var/turf/NewLoc, direct)
     if (loc)
          if (!isturf(loc) && !density)
              loc = get_turf(loc)
     else
          loc = locate(1,1,1)
What this doesn't explain is why the wraith's loc is getting set to null in the first place.

get_turf() is presumably responsible, though I don't know why, nor if the bug is even present in the 2016 release.


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RE: Wraith frequently locks up with black screen - by Urlance Woolsbane - 12-01-2019, 08:18 PM

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