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New nuke loadouts suggestions/comments
#37
(11-15-2018, 08:50 PM)Wraithcraft Wrote:
(11-15-2018, 07:54 PM)SimianC Wrote: I think a fire-based kit could be fun.

Flametrooper
  • Flamethrower: containing a rather potent mix of flammable chems. More portable than the standard flamethrower, able to fit in a backpack. Comes with additional fuel tanks which can be used to reload or thrown for explosions.
  • Fire axe: Hard-hitting melee weapon with a chance to dismember limbs. Can also destroy firelocks to facilitate fire spread.
  • Flaregun: Just figured they could use a ranged option.
  • Plasma grenades: Fills rooms with plasma after they detonate, similar to plasma spores. Used for area denial.
  • Fire-resistant/immune spacesuit

there is a fire axe in the game already
it is wieldable and acts as a crowbar along with a chopper
maybe the syndicate version acts like a katana too?
i think the flamethrower should also be able to do higher pressure streams, like big long ones

I tried firebrand and wasn't super impressed. I believe the fireaxe doesn't do anything special to doors, and the flame thrower seemed pretty normal. I get the feeling that it's a nerd trap/joke. It could use a buff?
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RE: New nuke loadouts suggestions/comments - by Kovirii - 12-01-2019, 05:42 PM

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