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ASS DAY feedback, evolution, ideas. [Gimme Your Thinks]
#57
I also find it silly we have no zombies vs humans mode ironed out. at least that I've ever seen. Just those dummy NPC zombies that knock you down spawned in hoards.

So what if we did? Split the crew 1/4th selected to be zombies kinda like a nuke ops start and spawn them in early, hit the map with the disaster filter, really mess up the tiles and lights, then spawn the other 3/4ths of the crew and let what happens happen.

Things that should be considered,

If power goes out zombies should be able to open doors if they have numbers, pretty much : impossible alone, easy with 3 people (zombies)

Kinda related to the above, Make it so they cant use items but have full arm use. Probably shouldnt have any blood or o2 issues and possibly the physically fit trait? Seems like zombies shouldnt get tired easily or at all.

Weapons- With it being zombies crew should come armed and ready, aware that the station is fucked and its up to them to fix it.

And thats pretty much it, Winner is either 90-99% zombie crew(Z victory), or no zombies left(Crew Victory).
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RE: ASS DAY feedback, evolution, ideas. [Gimme Your Thinks] - by Tewf - 11-19-2019, 02:53 PM

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